Burning Guilt
Play as a small flame in a dark and lonely cave. You decay overtime but can reignite from other fires that you find. Climb walls, spread along the ceilings and don't fizzle out.
CONTROLS
WASD - Move
SHIFT - Blaze
SPACE - Jump
Made for the Godot Wild Jam #87
Theme: Decay
Wildcard: Lights Out
This is my 3rd game and learned a lot about using raycasts to detects surfaces instead of just the in godot functions. Super fun to make and tried to make it not too frustrating (or sad).



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